Non-blocking playback is now working as well. See example below.
signal1 = sin(linspace(0.0, 440.0 * 10.0 * 2.0 * pi, 441000)) * 0.2;
signal2 = sin(linspace(0.0, 442.0 * 10.0 * 2.0 * pi, 441000)) * 0.2;
signal = [signal1; signal2];
player = audioplayer(signal, 44100);
player_play(player);
sleep(5);
player_pause(player);
sleep(5);
player_resume(player);
This example will play a 440Hz sine wave in the left speaker and 442Hz sine wave in the right speaker for 5 seconds, pause, wait 5 seconds and then resume playing again. The difference between blocking and non-blocking modes is that when using non-blocking mode, after issuing the play command the control returns to the octave interpreter.
Tuesday, June 18, 2013
Monday, June 17, 2013
Basic Blocking Playback
The new audio system now supports basic blocking playback.
player = audioplayer(rand(2, 44100), 44100);
player_playblocking(player);
The code above will play one second of white noise on both speakers at 44100 sampling rate. The signals in the different speakers will be different. Mono playback is also supported.
player = audioplayer(rand(1, 44100), 44100);
player_playblocking(player);
Will play the same signal on both channels.
Different audioplayer parameters will result in different player settings. For example:
player = audioplayer(signal, 44100, 16);
Will result in a player that expects signals to be 16 bit integer values.
player = audioplayer(signal, 44100, 16, id);
Will result in a player that tries to write to audio output device with the specified id. If no id is specified then the player will use the default audio device on that system.
player = audioplayer(rand(2, 44100), 44100);
player_playblocking(player);
The code above will play one second of white noise on both speakers at 44100 sampling rate. The signals in the different speakers will be different. Mono playback is also supported.
player = audioplayer(rand(1, 44100), 44100);
player_playblocking(player);
Will play the same signal on both channels.
Different audioplayer parameters will result in different player settings. For example:
player = audioplayer(signal, 44100, 16);
Will result in a player that expects signals to be 16 bit integer values.
player = audioplayer(signal, 44100, 16, id);
Will result in a player that tries to write to audio output device with the specified id. If no id is specified then the player will use the default audio device on that system.
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